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Tutorial · free
Particle Growth with MOPs & Redshift in Houdini
Animate post-simulation particles with a spread algorithm in Houdini and render in Redshift — free.
HoudiniRedshiftMOPsParticlesSimulation

Project files for this tutorialParticles GrowthSkip the setup — get the exact Houdini scene from this video.
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A free, beginner-friendly Houdini tutorial: animate particles after they're simulated using a spread / infection algorithm, then light and render them in Redshift — start to finish.
What's covered:
• Creating a spread mask from a static point cloud
• Animating particles with noises
• Building a multi-shot rig and optimising the scene
• Deleting particles outside the camera frustum
• Redshift lights and AOVs
Software: Houdini + MOPs + Redshift. Aimed at anyone learning the basics of particle simulation, shot rigging, optimisation, lighting and rendering.
The companion Houdini .hiplc scene from this video is in the project-files card above — grab it to follow along or drop the setup straight into your project.
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