dustfieldFX Artist · 4 weeks ago
This morph effect is exactly what i was looking for. The metaball to surface setup is clean and easy to plug into my own scene. Free tutorial helped a lot too, watched it before opening the file
Houdini source file (.hiplc) that empowers you to seamlessly integrate the morphing FX into your project, saving you valuable time and effort.
This morph effect is exactly what i was looking for. The metaball to surface setup is clean and easy to plug into my own scene. Free tutorial helped a lot too, watched it before opening the file
Really nice MOPs spread falloff, the animation feels organic. Recached the sim and it ran no problem. The VOP deformation part taught me something new honestly
Good file and the tutorial being free is a big plus. Material blending with attributes is done well. Used the noise cloth movement in another project already. Worth it
Nice morph setup, learned the camera frustum optimization trick which i didnt know before. Lighting is solid. Only thing is you have to recache the sim first but its mentioned so ok
Effect looks good in the end but the recache took longer than i expected and i had to follow the tutorial closely to get it right. Not really plug and play but for the price its fair
Instant download, yours to keep for life, cleared for unlimited commercial use. One payment, no subscription.
Advanced procedural growth system with animated embers, rendered in Karma
Houdini Digital Asset file containing Studio Look Dev Rig for LOPs/Solaris. Compatible with Karma & Redshift
1x Houdini/Solaris multishot studio scene + vellum cloth sim
Houdini FX .hip source file, HDRI image & 2 Textures related to the techniques covered up in the tutorial "Procedural Sci-Fi Sphere Buildup".
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